
Taking all these factors into account, there are some armor types in Dwarf Fortress that stand out as good options. Players must also take into account that plate armor is heavier, which will impact combat as well. A steel plate will do much better against bludgeoning force weapons, but chain mail is better against cutting weapons or slashing damage. The effectiveness of the armor worn will also depend on the weapon or type of damage it is defending against. Of course, nothing is simple in this indie classic. Armor, Cost, Armor/Shield Bonus, Maximum Dex Bonus, Armor Check Penalty, Arcane Spell Failure Chance, Speed, Weight1. In simple terms, there are three classes of armor: clothing, leather, and metal. Since 40.05 obsidian features more proper yield and shear values, making these weapons much more viable. Previous versions lacked defined yield and shear values and used the defaults from the stone template this rendered them very blunt and unable to cut skin. Much like in real life, wearing a shirt could protect against minor grazes, and so in Dwarf Fortress, clothing can be considered armor even though it is almost useless. Obsidian is the only rock that can be used to make stone-based weapons.

For example, a dwarf can mix and match by wearing a leather helmet and a metal chest plate. There are different materials that can be made into armor, and they can be made in individual pieces. looks down into the cavern and sees a small figure leaping from stone to stone. So that at least is in the expected range.As Dwarf Fortress is now available on Steam, the complex game has found a new market of players that have much to learn. I never told him, but its worth was greater than the value of the Shire. Found one possibly useful source for marble's shear strength. Already mundane wildlife bites will tear through bone armor even if it's been BUFFED to exceed the strength of copper, nerfing would fuck that up even worse._. That being said, you will get more bang for your dwarven buck by downgrading your bedroom efficiency in lieu of bedroom oppulancy. Plus, currently DF logic has sandstone cutting as well as chert.īone, material, material template, research, shear strength, stoneīug_revision_view_page.php?bugnote_id=0035815#r14443Īnother problem with fixing this is that the armor damage system is very poorly balanced. Bedroom efficiency has a minimal impact on Fortress efficiency, which is much much more important (unless youre putting like 10000 bedrooms on one level using a huge open floor plan). which is a month representing late spring in Dwarf Fortress.

Stone and obsidian currently would still cut worse than this altered bone value, but I also have no idea where these values were obtained. Dacite is one of the types of stone that forms entire layers. Getting that value is proving to be harder, and I don't know where Toady got the value from.Ĭhanging this would make combatants rather more fragile, and might have variable effects on modding (especially those focused on adventure-mode crafting). I then started to look up the shear value of marble, which the raws state the stone template based some values off of. I'm not sure what the real-world shear FRACTURE of bone is though. Other cursory searches have shown that number come up elsewhere. In particular, the raws cite referencing wikipedia, and their article for bone ( ) states a tensile strength that the raw is in the right range of (104-121 MPa versus 105000 KPa), but the raws use the same shear strength for the shear value, with said page cites two sources as 51.6 MPa (or in DF terms, 51600).

Dwarf Fortress Bug Tracker - Dwarf FortressĠ009976: Possibly incorrect value for bone (and maybe stone) shear strengthĪttempts to look up bone's shear values has led to my finding commonly-cited numbers to be different from what the game uses.
